This is the phase where we do something unbelievably stupid that will infuriate all our fans and cause hundreds of people to dry off their tears with one hand and reach for their phone-book to call Al-Qaeda on our asses.
I know you all wanted to see a horror game, but seeing as we only have one year to make this alpha, and because we're a bunch of massive cunts (I have reliable sources on this), we have decided to take a full detour to Retardville, where people wear pants on their heads and mix their tissues up when crying and masturbating at the same time, resulting in some interesting family reunions. But let's not talk about Anatoli's Russian traditions.
Instead of the laboratory horror we were enthusiastically aiming to make, we have decided to make something that is less psychological and more plain fun. So we thought "What's more fun and original than...MULTIPLAYER FPS!". The answer was a lot of things, but we decided to roll with it anyways, because of aforementioned cunt reasons.
It will still be in the lovable cyberpunk setting, that I can assure. But instead of sneaky-dark-shit-your-pants horror, it will be runny-shooty-bullet-cake-madness. We will still be working at the same schedule. The UDK AI programming is going as planned, but the concepts and the setting will be revised, and the scale of the alpha will be a bit smaller. We have plans to make two maps to start off with. And now we're just making the project for fun's sake, and we'll see where it goes.
We'll give additional details as we go along, but right now, I'll leave you to send us nuclear missiles in the mail.
Magnus out!
Also, Anatoli forced me to read his fapping material, which left me emotionally scarred and a hollow shell of the man I once was. So suffice to say, I'm a bit cross.
Guys please. We would never send you nuclear missiles or any other sort of devilish weaponry to your abodes just because you switched to make a FPS-game. Just imagine the expenses on shipping it would cost us! Not to forget it wouldn't nearly be torturing enough to be worthwhile. This course of action requires a heavy amount of joyful suffering! Especially to you, Magnus, you lovely, lovely bastard. Ohhh, am I gonna have fun with you...
ReplyDeleteBut in all seriousness it is, of course, completely up to you on what you make. With this to say, yes, I do feel a bit disappointed. I had been looking forward to this game since you announced its production, and especially because the news of its termination came so sudden.
Regardless, I do hope you will succeed in making a good FPS-multiplayer game instead. Of course I still like you guys. Why else would I have made this sacrificing shrine in my cellar with your nam- I mean, what shrine? No shrine here. Only books and figurines...
Lastly, some questions. Well, I call them questions but they are more like encouraging tips of advice. Okay it's actually more like if you don't do as I say now, I shall eat your eyebrows off kind of tips. Same sh*t really.
Is your horror game on a complete hiatus? When do you "think" the game will go into alpha? Will you post updates on a more frequent schedule? What will make this game stand apart from your average FPS? What is the price on butter in Sweden, and why did I ask about butter, when chocolate clearly is more important to ask about?
That will be all for now. Thank you for reading this long-arse post all the way to this line. If you skipped all the above and went straight to read this line, well, you will be granted, with my utmost pleasure, my middle finger.
Have a continually pleasant day all of you, and good "luck" on you project!
MassEffective, out!
Well, the torture wouldn't work on me unfortunately, seeing as I'm a sadomasochist, so your fun will just be my substitute for tearing my fellow project members.
DeleteWell, sometimes it's nice to get the bad news up front. But it's better for our sake that this change of plan came so sudden, that way we can redo the pre-production parts quickly.
Thank you, we'll see how it goes. As for your figurines, I know they're all of me.
I have no eyebrows. Just contained lines of gasoline that I light on fire whenever I feel like giving a Ghost Rider vibe (still questioning why I haven't seen that movie, IT'S A FUCKING BURNING SKULLE WITH A SKELETAL MOTORCYCLE, IT CAN ONLY BE AWESOME.)
Probably. This is after all mostly a school project we're doing for fun for us and anyone interested. We still don't know what everyone will be doing after school. I know Anatoli will be studying overseas, and I'll probably take a gap year to do personal studying on writing, music and 2-D game development.
The game is scheduled for an alpha by January, but the testing and such by then will probably be confined to the group. The posting will probably be more frequent now that everything is set on a schedule so I have more knowledge of what's going on. Plus, it's nowadays more enjoyable for me to write this shit.
We don't know as of know what will make it stand out, in the beginning we'll mostly focus on making it work and sticking it to a working concept. I'll be in charge of concept ideas, I can say now that it will be a bit Unreal Tournament inspired. (Meaning that you're going to need sledgehammers to express your infuriating ragequit.)
Butter is around 40kr/kg. (No, I'm not so boring that I just looked it up...I swear...) And I don't know, because butter is important when making chocolate based pastry?
But I like your middle finger anyway, I have so many orifices to fill. (Okay, I'll stop the fetish jokes now.)
Good night, and good luck to you too, my good sir!