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Sunday, June 24, 2012

Freedom at last!

Well, the wonderful day is upon us now. (Or, it was ten days ago, but still.) We officially have summer break now, which means that the lot of us no longer can blame schoolwork for the extreme delays on updates here. So we're gonna need a new excuse...

But on a more serious note, things are progressing slowly. Things are a little scattered at the moment. Seeing as we have a ten week summer break, the first few weeks at least will be filled with trips to various countries and events, spending time with family and traveling the universe and such.

But things are progressing, just so you don't think we're just faffing about. (Which we aren't!) Our programmers Oscar and Johan are still studying in preparation of the peril that awaits them when AI and such will be made. Anatoli and Rickard have assumed direct control of the level design, that way it's more organized, seeing as the first couple of times ended up with all of us sitting in a room shouting at each other whilst pointing at doodles I made on a whiteboard.

 While I myself haven't seen the full level design yet, we do have maps of the first levels and a preview of the first room. I'd love to show you, but for the time being it's confidential. When asked for a reason for this secrecy, this was Anatoli's response.

So unfortunately you'll have to wait patiently. But we promise that when things calm down a bit we'll all get back to work and make some results.

Oh, and to the dismay of the story lovers, third chapter is still not written. Since the important part is making a demo for the school course, the story is going on the backburner for now!

That's pretty much it for this time, next update will hopefully not be too far away.

Magnus out!